module WMjolnir
{
	imports
	{
		Base
	}

item MjolnirAdmin
	{
		DisplayCategory = ToolWeapon,
		MaxRange 		= 20,
		WeaponSprite 		= Mjolnir,
		MinAngle 		= 0.7,
		Type 		= Weapon,
		MinimumSwingTime 		= 2,
		KnockBackOnNoDeath 		= FALSE,
		SwingAmountBeforeImpact 		= 0.02,
		Categories 		= SmallBlunt,
		ConditionLowerChanceOneIn 		= 7,
		Weight 		= 2,
		SplatNumber 		= 2,
		PushBackMod 		= 0.3,
		SubCategory	=	Swinging,
		ConditionMax 		= 50,
		MaxHitCount 		= 24,
		DoorDamage 		= 5,
		SwingAnim 		= Bat,
		DisplayName 		= Mjolnir,
		MinRange 		= 0.65,
		SwingTime 		= 2,
		KnockdownMod 		= 1,
		SplatBloodOnNoDeath 		= FALSE,
		Icon 		= Mjolnir,
		RunAnim 		= Run_Weapon2,
		IdleAnim 		= Idle_Weapon2,
		TreeDamage 		= 1,
		CriticalChance 		= 30,
		CritDmgMultiplier 		= 3,
		MinDamage 		= 15,
		MaxDamage 		= 20,
		BaseSpeed = 1.3,
        DoorHitSound = Mjolnir,
		HitSound = Mjolnir,
		HitFloorSound = Mjolnir,
        BreakSound  =   HandScytheBreak,
		SwingSound = Mjolnir,
		AttachmentType = MeatCleaver,
		DamageCategory = Slash,
        DamageMakeHole = FALSE,
	}

}